This working list covers weapon names documented by the current Kaiju Paradise community source. It sorts by practical role instead of claiming a permanent damage ranking. Every exact stat remains a live-test field because balance, shop access, spawns, and special variants can change.
Melee roster
Thrown and special roster
Bottle and Bricks are community-documented unusual or thrown options. Test whether the item is consumed, retrievable, or replaced after use; then record range, miss cost, and control effect. Do not assume a thrown object follows melee durability rules.
Taser is a control-oriented item or weapon in community documentation. Verify target restriction, range, cooldown, and whether the result is stun, interruption, or another state. Crystalized Bats are a special variant whose current source and mechanic should be checked before treating them as a standard Bat.
Choose by combat job
Learn safely
Choose a readable action and manageable recovery. Practice one attack and one retreat rather than a full sequence.
Protect a teammate
Favor reliable control and a clean angle. Account for a second Raytraxian before entering a grab rescue.
Hold a connector
Compare reach with doorway geometry. Leave enough room to retreat if the action misses.
Create an escape
Use knockback, stun, ragdoll, or a hit reaction to leave. Do not turn every successful hit into a chase.
Status and unknown fields
“Community corroborated” means the weapon appears consistently in current game-specific documentation, not that every numeric field was live verified. Source can be random facility spawn, Bandit shop, crafting or upgrade, event, or special achievement route. Open Weapon Locations for source testing.
Damage, cooldown seconds, durability count, range units, maximum targets, stun time, and current price are intentionally absent when the current client has not been reproduced. Unknown is more useful than a confident obsolete number.
Golden Weapon distinction
Roblox’s official “All That Glitters…” badge confirms a Golden Weapon collection objective. Community sources describe streak and turn-in mechanics, but exact requirements and eligible base weapons should be confirmed live. A Golden appearance is not automatically the same as an ordinary cosmetic weapon skin.
Test one weapon entry
Record exact name, source, room or shop panel, event, normal or skinned appearance, cooldown feedback, durability, miss recovery, confirmed hit result, grab interruption, and loss on death or infection. Repeat on a fresh server after updates.
The roster names are community corroborated from the Kaiju Paradise Wiki, checked August 13, 2026. Only the Golden Weapon completion objective has direct official badge confirmation; all numeric mechanics remain current-test fields.
Add or retire a weapon entry
A current weapon entry needs an exact display name and one reproducible source. Record whether it is carried equipment, a thrown item, a crafted variant, a Golden objective, or only a skin. Test a normal action and the loss state before assigning a role. When a weapon is absent, check shop rotation, event state, random-spawn depletion, and fresh servers before marking it removed. Preserve historical names as aliases when the current client renames an item. Never create a second entry for a skin unless the interface treats it as separate gameplay equipment. This keeps list, locations, mechanics, and cosmetic pages aligned without duplicate canonical descriptions.
For a role comparison, place two weapons in the same room and use the same target, distance, event, and skin state. Compare recovery, reach, control, cooldown, durability, and replacement route before discussing damage. Label the conclusion “better for rescue,” “safer for escape,” or another specific job. A weapon that excels in a hallway may be poor in an open room, so one universal rank would hide the decision a Human actually needs to make.